I would be fine if all you had to do was land your ship and THEN you saw the automatic load / unloading of it by robots.I worked on a warehouse and it was surprisingly fun to 'play' with the machines, but they would have to go full simulation, and even then. Would be very niche gameplay.
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I don't think most cargo haulers want to do such things.It would he interesting to see a bunch of AI controlled forklift machines doing the steps manually. (for it to be fast it would have to be an army of them)Ps: yeah I dont know what they're called in englishOh ok, forklifts. Partly because it was one of the very early features, partly because you will have the option of it being automated, and partly because SC is retro-futuristic - which is also why we don't have combat drones fighting across millions-of-kilometers using mega-ton nukes, etc.As I recall, the goal is that if you want you can load cargo by hand, and by doing so you may be able to do it quicker (and you can optimise where stuff is placed in the cargo bay, which may make unloading at the next stop quicker). But equally you can just pay the local dock-hands to do it for you. The catch is that they're slightly slower, and they'll just dump the stuff in any-old-how, leaving you to sort your cargo bay out, or spend more time trying to unload at the next stop.Your choice.Note: this is - supposedly - going to be a common theme with SC. Automated systems can do the work, but in many cases it will be quicker / more efficient to do it yourself (unless you have something more important to do).
Well obviously you dont know how development works. Once they have the tools in place they'll ramp up development and will be pumping out content. Also development really started only two years ago because of some random arbitrary reason I just made up, so you cant compare them with other gaming companies that actually get shit done. The roadmap stall probably just means that everyone at that 500 people company simultaneously forgot about it existing or something and theyre working on citizencon also. This is alpha, so dont feed the trolls. While my bootlicking energy needs time to replenish, I summon to take over.
U know, this was actually a fairly reasonable and pleasant thread so far even as a supporter, I can get behind a lot of the criticism. But of course there always has to be that jackass rolling around the corner.Yeah, judging by the absolute inane, stupid shit I read here on a daily basis, it is very clear that many of you actually, real life, super duper, not kidding, for real do not understand game development. Even the most basic things.
'yOu dOn't UNderStand gAMe dEvelOPment' is a meme because y'all are too goddamn stupid to realize your own limitations. Literally some 20yo punk on the internet explaining how that Systems Engineer with a decade experience is an idiot. Shut the fuck up.Tools had a big impact, they showed uncut footage of setting up a star system in minutes what used to take hours. 3.0 took 5 years, now they are adding moons and planets every patch.They did start over several times so it's at least fair to say you are seeing content only made in the last couple years.
You still want to play instead of?.There ARE significant differences between what CIG is trying to do (while setting up a bunch of new studios), and Blizzard making another isometric action game. That absolutely did result in years of delays and it doesn't automatically mean CIG is incompetent. Not to mention that those studios have canned projects and decade long developments as well. Diablo 3 took 11 years, Titan failed completely.
Go ahead and tell me again what a bunch of idiots CIG are.Basically, just because you heard all of this a hundred times doesn't make it any less true.There, you got your attention, now fuck off. Sad that this garbage is rewarded here. Also, what said. Y'all are too goddamn stupid to realize your own limitations.
Literally some 20yo punk on the internet explaining how that Systems Engineer with a decade experience is an idiot.Am Systems Engineer with 15+ years experience, currently work on MH-60 helicopter full-motion tactical operational flight trainers for my civilian job and ship combat system integration and test for the US Navy in my Reserve job. I know a thing or two about systems development, test, integration and conflict/failure resolution.Am also downvoted regularly, in fact in this very thread as well, when I poke fun at the haters and point out why their constant 'the sky is falling' claims don't have merit.Its Dunning-Kruger on full display. You mock, but I work in software development using Scrum and JIRA and it's disappointing to see armchair posts like this calling anyone with experience actually trying to explain Agile and why the roadmap is only an approximation of intent and progress as 'bootlickers'. Seriously, fuck off.Yesterday I watched one of my major stories on our roadmap for completion this quarter get backburnered due to a couple of blockers and a code standards revision.
Stuff like this is not uncommon. All sorts of stuff. I can tell you the name of every SQ42 NPC, what chapters they are in, the way points and names of cut scenes in each chapter, etc. And no, I'm not talking about Lando leak or script, I pulled this all out of 3.7.I've got it all in a tag database xml file CIG uses to define the item IDs of every object in the game.
I can tell you the first 17 systems that CIG has defined, for example.EDIT - anyone who thinks I'm full of shit, use Crucible, open the data pak file using Crucible and look at the tagdatabase xml contents. I also use Scrum and JIRA, and while yes, there are a lot of blockers and reshuffling and what not, it is still entirely valid to see the whole picture and not like what it implies. A few things being behind is one thing. To see EVERYTHING being behind, while not a 100% indicator that something is wrong, is still enough reason to show concern. Scrum is meant for you to get to MVP (minimum viable product) as soon as possible, and then iterate upon that.
You're not supposed to move the goal posts constantly. If you need to introduce a new requirement, finish on the current version and save it for MVP+1.
Don't take this as an offense, but just from reading your post it looks to me as you're searching for excuses. Scrum and Agile are just a method of development which should help your team organize your work. If you don't get your shit done in time it doesn't matter what method you're using, you did it wrong. And when I'm using 'you' I don't mean you personally but everybody.There are 3 metrics in software development that are important: Quality, Time and Budget. If you can't deliver on any of them your project is poorly planned, because you are expected to deliver on all of them.
And for the love of god do a proof of concept before doing any serious work.So if you want to explain agile and scrum, maybe use another project as an example that is doing well.